Entertainment
Pavillon Notre-Dame
Fifth + Broadway
“GameXPloration” at Saint Louis Science Center
Walt Disney World Swan Reserve
The Egyptian Theatre
AKC Museum of the Dog: Experience Design
American Dream
Jackie Robinson Museum
The View at The Palm
Atari Hotels
Traffic Museum
Experiences Come In Many Sizes
We make experiences matter, no matter the scale. From pop-up events to urban-scale construction, Gensler Entertainment delivers meaning at scales both intimate and grand, in experiences both temporary and permanent. There’s no such thing as too early or too late, too small or too big. Let’s build your story together.
We Enter Stories At Any Chapter
From concept through rope drop, we are creators of experiences, of places, of new businesses, and of original ideas. From the earliest spark of an idea to complete design packages and comprehensive execution teams, Gensler Entertainment tailors our services and approach to match our client’s story.
An Integrated Mindset
Guests don’t distinguish between lines of business when they think about good experience. And neither do we. When partnering with clients, we bring an integrated approach, gathering experts across multiple disciplines and with varied sets of expertise, to cast a unique team that can reach beyond traditional categories and create exceptional and unprecedented experiences.
Let’s Build Your Story Together
We manifest our clients’ stories in the physical world by centering the points of view of the guests going through the space or experience. We keep that intent as a beacon through every step of design and execution, for a final result that is personal, authentic, and meaningful. That’s how we create projects with lasting impact.
Designing for the Future of Theater and Immersive Entertainment
Realizing Virsona’s Vision for Interactive, Community-Driven Gaming Spaces
How Immersive Food and Beverage Experiences Are Redefining Hospitality
Using Narrative Design and Local Context to Create Authentic and Memorable Hospitality Experiences
The Power of Trust in Experiential Design
The 5 Attributes That Define an Immersive Experience
Designing with Intention: Creating Emotional Connections Through Immersive Experiences
Designing for Place and Purpose in the Metaverse
Trends to Watch: The Future of Entertainment in the Built Environment
Using Experience Strategy to Design What People Truly Want
What Makes a Great Retail Experience? Community, Connection, and Exhibition
From Stores to Stories: Immersive Experience and the Future of Retail
Magnetizing People & Places Through the Power of Brand
How the EveryFan Journey Drives Engagement in Stadium Design
How Augmented Reality Can Drive More Engaged Communities
New partnerships will bring together content creators and visionary developers.
The 2023 entertainment labor strikes revealed that the industry is changing from the ground up. New types of partnerships will emerge between content creators and developers and owners, which would bring together funding, ideas, and unique storytelling to create new location-based entertainment experiences based on great storytelling and immersive design.
Repurposing underutilized real estate will create moments for joy and connection.
Entertainment has a unique role to play in creating community vibrancy by reimagining commercial real estate. By crafting experiences that invite communities to gather and connect, feel joy, and find meaning, entertainment will revitalize underutilized properties such as empty malls and big box retail into multifaceted experiential spaces with participatory community engagement.
Amid financial uncertainty, the entertainment industry can earn the price of admission with transcendent immersive experiences.
In times of financial crisis, opportunities for belonging and life enrichment are paramount to psychological well-being. When leisure spending is heavily scrutinized, entertainment must earn the ticket price. To stay relevant and thrive, immersive experiences must transcend the expected to delight, transport, and connect people to deliver shared joy at value.